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Dennis / series

030

10 prints - newest first

As expected similar results as just no floor layers 030-10
27 Apr 2026 Good

As expected similar results as just no floor layers

Wave overhang print 030-9
27 Apr 2026 Good
Even slower does not really seem to matter 030-8
27 Apr 2026 Good

Even slower does not really seem to matter

Results seem slightly better with the slower layers ontop of the overhang layer 030-7
27 Apr 2026 Good

Results seem slightly better with the slower layers ontop of the overhang layer

Hilbert floor + 30% fan (vs 100% default). Thought slower cooling reduces stress lock-in. However, it warped worse, not better. Hot floor likely sagged into and pulled on the wave during its longer cooldown 030-6
27 Apr 2026 OK

Hilbert floor + 30% fan (vs 100% default). Thought slower cooling reduces stress lock-in. However, it warped worse, not better. Hot floor likely sagged into and pulled on the wave during its longer cooldown

60% vs 100% Hilbert curve did not seem to make a difference 030-5
27 Apr 2026 Good

60% vs 100% Hilbert curve did not seem to make a difference

First test with Hilbert-curve settings (https://github.com/dennisklappe/OrcaSlicer-WaveOverhangs/pull/34), definitely some less warping. Will do some more tests and also compare to just no top-layers at all. Will release this later today. 030-4
27 Apr 2026 Good

First test with Hilbert-curve settings (https://github.com/dennisklappe/OrcaSlicer-WaveOverhangs/pull/34), definitely some less warping. Will do some more tests and also compare to just no top-layers at all. Will release this later today.

Tested corner-aware spacing taper (https://github.com/dennisklappe/OrcaSlicer-WaveOverhangs/pull/29) on the small corner, need some more testing to see it's usefulness. 030-3
27 Apr 2026 Good

Tested corner-aware spacing taper (https://github.com/dennisklappe/OrcaSlicer-WaveOverhangs/pull/29) on the small corner, need some more testing to see it's usefulness.

Wave overhang print 030-2
27 Apr 2026 Good
Wave overhang print 030-1
27 Apr 2026 Good

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